Skip to content

ConeHandleAdornment

Supported Class Other

A cone-shaped handle that can be adorned to a BasePart.

2 Nova members · 2 modern Roblox members not implemented yet

Description

ConeHandleAdornment is a cone-shaped handle that can be adorned to a BasePart. If parented to a player's PlayerGui or the CoreGui, handles can listen to input events for purposes such as making dragger tools.

Inheritance

Object → Instance → GuiBase → GuiBase3d → PVAdornment → HandleAdornment → ConeHandleAdornment

Nova inheritance: Instance → GuiBase → GuiBase3d → PVAdornment → HandleAdornment → ConeHandleAdornment

Properties

Height Supported Property Height of the cone adornment.
Height: float

Height of the cone adornment.

The height of the cone adornment in studs.

Roblox documentation

Radius Supported Property Radius of the cone adornment.
Radius: float

Radius of the cone adornment.

The radius of the cone adornment in studs.

Roblox documentation

Inherited members

Inherited from HandleAdornment: 17 properties, 36 methods, 11 events. They are documented on the base class page.

2 modern Roblox member(s) are not implemented yet — expand to inspect

Members declared by Roblox's ConeHandleAdornment class (or by a missing base class) that Nova does not expose. Use this list to scope a migration; the compatibility guide has the recommended workaround.

Properties

Member Signature Status Notes Flags
Hollow Hollow: bool Not yet Determines whether the cone is drawn as a hollow shell rather than a solid, capped cone. —
Shading Shading: AdornShading Not yet Determines how the cone adornment is shaded and whether it draws through geometry that would otherwise occlude it. —

Roblox reference: ConeHandleAdornment

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.