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FlangeSoundEffect

Supported Class Audio

Creates a sweeping or swooshing effect on a sound.

Description

The FlangeSoundEffect creates a sweeping or swooshing effect on the Sound or SoundGroup it is applied to. It does this by copying the original audio signal and playing on top of the original but slightly offset and modulated.

Like all other SoundEffect, a FlangeSoundEffect can be applied either to a Sound or SoundGroup by being parented to either.

Inheritance

Object → Instance → SoundEffect → FlangeSoundEffect

Nova inheritance: Instance → SoundEffect → FlangeSoundEffect

Properties

Depth Supported Property The intensity of the effect.
Depth: float

Range: 0.01 to 1 (default 0.45) The intensity of the effect. This value determines how offset the duplicated signal will be from the original. This value is the percentage of the max offset (40ms).

Roblox documentation

Mix Supported Property Percentage of the original sound that will be applied to the filter.
Mix: float

Range: 0 to 1 (default 0.85) Percentage of the original sound that will be applied to the filter. Raising this value will make the effect sound louder and be more apparent.

Roblox documentation

Rate Supported Property The frequency that the effect oscillates at.
Rate: float

Range: 0 to 20 (default 5) The frequency that the effect oscillates at. Measured in Hz.

Roblox documentation

Inherited members

Inherited from SoundEffect: 10 properties, 36 methods, 7 events. They are documented on the base class page.

Roblox reference: FlangeSoundEffect

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.