NetworkClient¶
Supported Class NotCreatable NotReplicated Service
A service that manages a network connection's properties server.
Description¶
This service is responsible for connecting a client to a server.
Inheritance¶
Object → Instance → NetworkPeer → NetworkClient
Nova inheritance: Instance → NetworkPeer → NetworkClient
Properties¶
Ticket Supported Property
Methods¶
Disconnect Supported Function
No description available.
Security:
LocalUserSecurityPlayerConnect Supported Function
SetGameSessionID Supported Function
No description available.
Security:
RobloxSecurityEvents¶
ConnectionAccepted Supported Event Fired when the client successfully connects to a server. Returns a string showing the server's IP and port, and the client's ClientReplicator.
Fired when the client successfully connects to a server. Returns a string showing the server's IP and Port, and the client's ClientReplicator.
ConnectionFailed Supported Event Fired if the client fails to connect to the server.
Fired if the client fails to connect to the server.
ConnectionRejected Supported Event
Inherited members¶
Inherited from NetworkPeer: 8 properties, 37 methods, 7 events. They are documented on the base class page.
Roblox reference: NetworkClient
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.