PathfindingModifier¶
Modifiers used to represent space that has a higher or lower cost to be traversed when creating paths using PathfindingService.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
Description¶
Pathfinding modifiers can be used to represent space that has a higher or lower cost to be traversed. You can include pathfinding modifiers in the PathfindingService.CreatePath() parameters and compute smarter paths across various materials or around defined regions. See Pathfinding for details.
Inheritance¶
Object โ Instance โ PathfindingModifier
Properties¶
| Member | Signature | Summary |
|---|---|---|
Label |
Label: string |
The name of the navigation area inside or on top of the parts enclosed by the modifier. |
PassThrough |
PassThrough: bool |
Determines if the parts enclosed by the modifier are traversable, even if they would normally be collided with. |
Roblox reference: PathfindingModifier
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.