ScriptEditorService¶
This service is used for interacting with ScriptDocument instances.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
Description¶
This service is used for interacting with ScriptDocument instances. It provides methods to open, find, and list script documents that represent scripts currently open in the Studio Script Editor. It also enables plugins to register custom callbacks for autocomplete and script analysis, and fires events when script documents are opened, closed, or changed.
This service is only available in Studio plugins and the command bar (Plugin security level).
Inheritance¶
Object → Instance → ScriptEditorService
Methods¶
| Member | Signature | Summary |
|---|---|---|
ClearUriScript |
ScriptEditorService:ClearUriScript(uri: string): null |
— |
DeregisterAutocompleteCallback |
ScriptEditorService:DeregisterAutocompleteCallback(name: string): null |
Removes a previously registered callback with the name name. |
DeregisterScriptAnalysisCallback |
ScriptEditorService:DeregisterScriptAnalysisCallback(name: string): null |
Removes a previously registered callback with the name name. |
EditSourceAsyncWithRanges |
ScriptEditorService:EditSourceAsyncWithRanges(script: LuaSourceContainer, newText: string, startLine: int, startCharacter: int, endLine: int, endCharacter: int): Tuple |
— |
FindScriptDocument |
ScriptEditorService:FindScriptDocument(script: LuaSourceContainer): ScriptDocument |
Returns the open ScriptDocument corresponding to the given LuaSourceContainer, or nil if the given script is not open. |
ForceReloadSource |
ScriptEditorService:ForceReloadSource(uri: string, newsrc: string): null |
— |
GetEditorSource |
ScriptEditorService:GetEditorSource(script: LuaSourceContainer): string |
Returns the edit-time source for the given script. |
GetScriptDocuments |
ScriptEditorService:GetScriptDocuments(): Instances |
Returns an array of the currently open script documents, including the command bar. |
IsAutocompleteCallbackRegistered |
ScriptEditorService:IsAutocompleteCallbackRegistered(name: string): bool |
— |
IsScriptAnalysisCallbackRegistered |
ScriptEditorService:IsScriptAnalysisCallbackRegistered(name: string): bool |
— |
OpenScriptDocumentAsync |
ScriptEditorService:OpenScriptDocumentAsync(script: LuaSourceContainer, options: Dictionary = nil): Tuple |
Requests that a Script Editor open the specified script. Returns (true, nil) if the request succeeds. Returns (false, string) if the request fails, with a string that de… |
OpenTemporaryDocumentAsync |
ScriptEditorService:OpenTemporaryDocumentAsync(scriptId: string, initialContent: string): Tuple |
— |
RegisterAutocompleteCallback |
ScriptEditorService:RegisterAutocompleteCallback(name: string, priority: int, callbackFunction: Function): null |
Registers an autocomplete callback callbackFunction named name with priority priority. |
RegisterScriptAnalysisCallback |
ScriptEditorService:RegisterScriptAnalysisCallback(name: string, priority: int, callbackFunction: Function): null |
Registers a Script Analysis callback callbackFunction named name with priority. |
SetUriScript |
ScriptEditorService:SetUriScript(uri: string, source: string): null |
— |
StripComments |
ScriptEditorService:StripComments(code: string): string |
— |
UpdateSourceAsync |
ScriptEditorService:UpdateSourceAsync(script: LuaSourceContainer, callback: Function): null |
Generates new content from the old script and updates the script editor if it's open, or the Script instance if the script editor is closed. |
Events¶
| Member | Signature | Summary |
|---|---|---|
TextDocumentDidChange |
TextDocumentDidChange(document: ScriptDocument, changesArray: Variant) |
Fires just after a ScriptDocument changes. |
TextDocumentDidClose |
TextDocumentDidClose(oldDocument: ScriptDocument) |
Fires just before a ScriptDocument object is destroyed, which happens right after the script editor closes. |
TextDocumentDidOpen |
TextDocumentDidOpen(newDocument: ScriptDocument) |
Fires just after a ScriptDocument object is created and parented to the service, which happens right after the script editor opens. |
Roblox reference: ScriptEditorService
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.