SkateboardController¶
Translates player input into throttle and steer axis values for a SkateboardPlatform.
Description¶
A SkateboardController is an object responsible for translating PlayerActions to movements with a SkateboardPlatform.
Inheritance¶
Object → Instance → Controller → SkateboardController
Nova inheritance: Instance → Controller → SkateboardController
Properties¶
Steer Supported Property The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.
The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.
Throttle Supported Property The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constan…
The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.
Events¶
AxisChanged Supported Event Fired when any input state of the skateboard controller is updated.
Fired when any input state of the skateboard controller is updated. The
axis is fired with either "Throttle" if the throttle state of the
skateboard was updated or "Steer" if the steering state of the
skateboard was updated.
Inherited members¶
Inherited from Controller: 8 properties, 41 methods, 8 events. They are documented on the base class page.
Roblox reference: SkateboardController
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.