TremoloSoundEffect¶
Creates a trembling effect on a sound by varying the volume of the sound up and down.
Description¶
The TremoloSoundEffect creates a trembling effect on a sound by varying the volume of the sound up and down.
Like all other SoundEffects, a TremoloSoundEffect can be applied either to a Sound or SoundGroup by being parented to either.
Inheritance¶
Object → Instance → SoundEffect → TremoloSoundEffect
Nova inheritance: Instance → SoundEffect → TremoloSoundEffect
Properties¶
Depth Supported Property Controls how much the volume will raise and lower.
Range: 0 to 1 (default 1) Controls how much the volume will raise and lower. This value ranges between 0 (minimum volume) and 1 (maximum volume). If set to its minimum, the volume will not oscillate at all.
Duty Supported Property Controls how long during one volume oscillation the effect will be active.
Controls how long during one volume oscillation the effect will be active.
Range: 0 to 1 (default 0.5) Controls how long during one volume oscillation the effect will be active, specifically what percentage between 0 (0%) and 1 (100%).
Frequency Supported Property Sets how often the effect will oscillate the volume.
Range: 0.1 to 20 (default 5) Sets how often the effect will oscillate the volume. Measured in Hz.
Inherited members¶
Inherited from SoundEffect: 10 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: TremoloSoundEffect
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.