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HapticEffectType

Not yet Enum

Enum used alongside HapticEffect.Type.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Items

Item Value Status Notes
Custom 0 Not yet Allows for application of a custom haptic waveform through the HapticEffect.SetWaveformKeys() method.
UIHover 1 Not yet Useful for when a player browses over an object (often a UI object) without the intention of triggering its action; it can also alert the player that they have browsed over an interactable object. Th…
UIClick 2 Not yet Useful for when a player has selected an object (often a UI object) with the intention of triggering its action. This effect type is crisp and it provides immediate feedback without being overwhelmin…
UINotification 3 Not yet Useful for when there is an inbound message that should draw the player's attention away from their current gameplay and prompt them that the notification requires immediate attention or action.
GameplayExplosion 4 Not yet Useful to signify a large-scale physics event that triggers impact across a large portion of a given scene. This effect is high intensity in order to represent the magnitude of the impact and it ling…
GameplayCollision 5 Not yet This effect is a large immediate rumble that dies down quickly, useful to signify a clear and purposeful impact between objects.

Roblox reference: HapticEffectType