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InputBindingType

Not yet Enum

This enum is used by InputBinding.Type to determine whether the binding responds to hardware input or is driven programmatically.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

This enum is used by InputBinding.Type to determine whether the InputBinding responds to hardware input devices or is driven programmatically via InputBinding.Fire().

Items

Item Value Status Notes
Automatic 0 Not yet The InputBinding responds to physical input devices (keyboard, mouse, gamepad, touch) based on its KeyCode or composite direction p…
Scriptable 1 Not yet The InputBinding ignores hardware input and instead receives state updates exclusively through the InputBinding.Fire() method.

Roblox reference: InputBindingType