InputBindingType¶
Not yet Enum
This enum is used by InputBinding.Type to determine whether the binding responds to hardware input or is driven programmatically.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
This enum is used by InputBinding.Type to determine whether the InputBinding responds to hardware input devices or is driven programmatically via InputBinding.Fire().
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Automatic |
0 | Not yet | The InputBinding responds to physical input devices (keyboard, mouse, gamepad, touch) based on its KeyCode or composite direction p… |
Scriptable |
1 | Not yet | The InputBinding ignores hardware input and instead receives state updates exclusively through the InputBinding.Fire() method. |
Roblox reference: InputBindingType