ScriptStoppedReason¶
Not yet Enum
Describes why the debugger paused execution.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Passed in the Datatype.ScriptDebugStopped payload to the
ScriptDebuggerService.OnStopped callback, indicating what triggered
the pause.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Breakpoint |
0 | Not yet | Execution stopped because a user-defined breakpoint was hit. |
Exception |
1 | Not yet | Execution stopped because an exception was thrown (governed by the current DebugBreakModeType). |
Pause |
2 | Not yet | Execution stopped because ScriptDebuggerService.Pause() was called. |
Step |
3 | Not yet | Execution stopped after completing a step operation. |
Entry |
4 | Not yet | Execution stopped at a script's entry point. |
Roblox reference: ScriptStoppedReason