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TerrainFace

Not yet Enum

Identifies which face direction of a terrain voxel a TerrainDetail object overrides.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Identifies which face direction of a terrain voxel a TerrainDetail object targets. Terrain renders its top (+Y), side (horizontal), and bottom (-Y) faces independently; this enum lets each TerrainDetail child of a MaterialVariant declare which of those three surfaces it overrides.

Items

Item Value Status Notes
Top 0 Not yet The top (+Y) face of a terrain voxel.
Side 1 Not yet The horizontal (side) faces of a terrain voxel, perpendicular to the Y axis.
Bottom 2 Not yet The bottom (-Y) face of a terrain voxel.

Roblox reference: TerrainFace