AssetDeliveryProxy¶
Runs a local HTTP server that serves assets to real devices.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
Description¶
Internal service for remote asset delivery; not intended for game scripts. It backs the remote hot-reload workflow: IncrementalPatchBuilder builds a signed patch and this proxy serves it, along with any overridden assets, over HTTP to the connected device. The server runs on its own thread and is controlled through AssetDeliveryProxy.StartServer, AssetDeliveryProxy.Interface, and AssetDeliveryProxy.Port.
Inheritance¶
Object โ Instance โ AssetDeliveryProxy
Properties¶
| Member | Signature | Summary |
|---|---|---|
Interface |
Interface: string |
The network interface address that the asset-delivery HTTP server binds to. |
Port |
Port: int |
The TCP port that the asset-delivery HTTP server listens on. |
StartServer |
StartServer: bool |
Controls whether the asset-delivery HTTP server is running. |
Roblox reference: AssetDeliveryProxy
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.