AssetPatchSettings¶
Configures a single patch asset built by IncrementalPatchBuilder and served through AssetDeliveryProxy.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
Description¶
Defines the settings for an asset produced by IncrementalPatchBuilder
and served through AssetDeliveryProxy during local debugging and
hot-reload. An AssetPatchSettings instance can only be parented to an
IncrementalPatchBuilder, and its Name represents
the patch ID. Each child provides the content ID and cache location that the
builder uses when it registers a completed patch.
Inheritance¶
Object โ Instance โ AssetPatchSettings
Properties¶
| Member | Signature | Summary |
|---|---|---|
ContentId |
ContentId: string |
The content ID used to override this patch asset when it is served by AssetDeliveryProxy. |
OutputPath |
OutputPath: string |
The filesystem path where the built patch asset is cached; when empty, an in-memory cache is used instead. |
PatchId |
PatchId: string |
An identifier for distinguishing patches under a single IncrementalPatchBuilder. Has no effect. |
Roblox reference: AssetPatchSettings
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.