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AudioDeviceOutput

Not yet Class Audio

Accepts audio streams to be rendered out to physical hardware devices such as speakers or headphones.

Not implemented yet

This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.

0 Nova members · 11 modern Roblox members not implemented yet

Description

AudioDeviceOutput accepts audio streams to be rendered out to physical hardware devices such as speakers or headphones. It provides a single Input pin that can be targeted by Wires. Any audio streams wired to an AudioDeviceOutput are heard.

Inheritance

Object → Instance → AudioDeviceOutput

Properties

Member Signature Summary
Player Player: Player A Player who is intended to hear the connected audio streams.

Methods

Member Signature Summary
GetConnectedWires AudioDeviceOutput:GetConnectedWires(pin: string): Instances Returns an array of Wires that are connected to the specified pin.
GetInputPins AudioDeviceOutput:GetInputPins(): Array Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its [Wire.TargetInstance](Wire.md#targetinsta…
GetOutputPins AudioDeviceOutput:GetOutputPins(): Array Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its [Wire.SourceInstance](Wire.md#sourceinsta…

Events

Member Signature Summary
WiringChanged WiringChanged(connected: bool, pin: string, wire: Wire, instance: Instance) Fires when another instance is connected to or disconnected from the AudioDeviceOutput via a Wire.

Roblox reference: AudioDeviceOutput

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.