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AudioFader

Not yet Class Audio

Adjusts the volume of audio streams.

Not implemented yet

This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.

0 Nova members · 12 modern Roblox members not implemented yet

Description

AudioFader adjusts the volume of audio streams. It provides one Input pin and one Output pin which can be connected to/from by Wires.

Inheritance

Object → Instance → AudioFader

Properties

Member Signature Summary
Bypass Bypass: bool Whether audio streams are passed-through unaffected by this effect.
Volume Volume: float Volume level which is multiplied onto the input stream.

Methods

Member Signature Summary
GetConnectedWires AudioFader:GetConnectedWires(pin: string): Instances Returns an array of Wires that are connected to the specified pin.
GetInputPins AudioFader:GetInputPins(): Array Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its [Wire.TargetInstance](Wire.md#targetinsta…
GetOutputPins AudioFader:GetOutputPins(): Array Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its [Wire.SourceInstance](Wire.md#sourceinsta…

Events

Member Signature Summary
WiringChanged WiringChanged(connected: bool, pin: string, wire: Wire, instance: Instance) Fires when another instance is connected to or disconnected from the AudioFader via a Wire.

Roblox reference: AudioFader

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.