Handles¶
Places 3D handles around any object that its Adornee is set to.
Description¶
The Handles object places 3D handles around any object that its
Adornee is set to; this property must be set to a 3D
object for the handles to appear. The color can be changed and the shape of
the handles can be set to either arrows or spheres.
For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.
Inheritance¶
Object → Instance → GuiBase → GuiBase3d → PartAdornment → HandlesBase → Handles
Nova inheritance: Instance → GuiBase → GuiBase3d → PartAdornment → HandlesBase → Handles
Properties¶
Faces Supported Property Sets which sides the GUI handles will appear.
Style Supported Property Sets the GUI style of the handles.
Events¶
MouseButton1Down Supported Event Fired when the left mouse button goes down on one of the GUI handles.
Fired when the left mouse button goes down on one of the GUI handles.
MouseButton1Up Supported Event Fired when the left mouse button is released on one of the GUI handles.
Fired when the left mouse button is released on one of the GUI handles.
MouseDrag Supported Event Fired when the mouse moves while the MouseButton1Down event has fired, but the left mouse button has not been released yet.
Fired when the mouse moves while the MouseButton1Down event has fired, but the left mouse button has not been released yet.
MouseEnter Supported Event Fired when a mouse "enters" the GUI handle.
Fired when a mouse "enters" the GUI handle.
MouseLeave Supported Event Fired when the mouse leaves the GUI handle.
Fired when the mouse leaves the GUI handle.
Inherited members¶
Inherited from HandlesBase: 13 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: Handles
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.