LineForce¶
Applies a force along the theoretical line connecting its two Attachments.
Description¶
The LineForce constraint applies a force along the theoretical line
connecting its two Attachments. As the end points
(attachments) move, the direction of force will change accordingly.
When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.
Force Location¶
By default, force is applied to either parent at its attachment location. If desired, force can be focused at each parent's center of mass by enabling ApplyAtCenterOfMass.
Inverse Square Law¶
When InverseSquareLaw is true, the force
magnitude is multiplied by the inverse square of the distance, meaning the
force will increase exponentially as the two attachments get closer together,
like magnets. When using this setting, it's recommended that you set a
MaxForce threshold to prevent infinite force if the
attachments align precisely.
Reactionary Force¶
By default, the constraint only applies force to Attachment0, while Attachment1 remains unaffected. However, force can be applied to both attachments in equal and opposite directions by enabling ReactionForceEnabled.
Inheritance¶
Object → Instance → Constraint → LineForce
Nova inheritance: Instance → Constraint → LineForce
Properties¶
ApplyAtCenterOfMass Supported Property Whether force is applied at the center of mass of the parent assembly.
Whether force is applied at the center of mass of the parent assembly.
When true, force is applied at the center of mass of the parent assembly
of Attachment0, and the line determining the
direction of the force will start at the said center of mass. When
false, force is applied at Attachment0 and
the line determining the direction will also start at
Attachment0.
InverseSquareLaw Supported Property When true, the force magnitude is multiplied by the inverse square of the distance.
When true, the force magnitude is multiplied by the inverse square of
the distance.
Magnitude Supported Property The magnitude of the force.
MaxForce Supported Property Maximum absolute force that can be applied.
The maximum absolute force that can be applied. This property is enabled only when InverseSquareLaw is also enabled. This property is mainly used to address the issue that the force of the body mover becomes infinite the closer the two attachments are, causing explosions that can't be prevented by scripts. This property bounds the force's absolute value.
ReactionForceEnabled Supported Property Enables an equal and opposite reaction force on the parent of Attachment1.
Enables an equal and opposite reaction force on the parent of Attachment1.
Enables a reaction force (equal an opposite) to be applied to the parent of Attachment1. By default line force only applies a force on the parent of Attachment0 and uses Attachment1 as the target direction without any dynamic relationship.
Inherited members¶
Inherited from Constraint: 14 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: LineForce
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.