SurfaceLight¶
A light source that emits illumination of a specified color and brightness from a face for a specified range.
Description¶
A SurfaceLight is a light source that emits illumination of a specified Light.Color and Light.Brightness from a SurfaceLight.Face for a specified SurfaceLight.Range.
In order for a SurfaceLight to provide illumination, it must be the direct child of a BasePart or Attachment (the part or attachment itself must be a descendant of the Workspace). If a SurfaceLight is parented to a part, then the light will emanate from the part's selected face(s). If parented to an attachment SurfaceLight is equivalent to a SpotLight.
For more light types, please see the see also section.
See Also¶
Inheritance¶
Object → Instance → Light → SurfaceLight
Nova inheritance: Instance → Light → SurfaceLight
Properties¶
Angle Supported Property The angle of which the light is shone from the SurfaceLight.
Face Supported Property Sets the side of the parent that the SurfaceLight comes from.
Range Supported Property The distance from the SurfaceLight's face that will illuminate.
Inherited members¶
Inherited from Light: 12 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: SurfaceLight
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.