VelocityMotor¶
Supported Class
A Motor-like JointInstance that forms its connection using a MotorFeature and a Hole.
Description¶
The VelocityMotor is a special type of joint that works similarly to a Motor, but it uses a MotorFeature and a Hole to create the connection. In order for this object to work correctly:
- The VelocityMotor must be parented inside of a MotorFeature
- The MotorFeature needs to be parented inside of a BasePart
- A Hole needs to be parented inside of another BasePart
- The VelocityMotor's VelocityMotor.Hole property should be assigned to the hole you parented inside of the other part.
Inheritance¶
Object → Instance → JointInstance → VelocityMotor
Nova inheritance: Instance → JointInstance → VelocityMotor
Properties¶
CurrentAngle Supported Property Displays the angle that the motor is at in radians.
DesiredAngle Supported Property The desired angle to be reached. The motor will attempt to reach this angle.
The desired angle to be reached. The motor will attempt to reach this angle.
Hole Supported Property The Hole linked to this VelocityMotor.
The Hole linked to this VelocityMotor.
MaxVelocity Supported Property The maximum amount of velocity able to be reached.
Inherited members¶
Inherited from JointInstance: 13 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: VelocityMotor
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.