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AvatarSettingsCollisionMode

Not yet Enum

Determines the collision geometry mode for avatars managed by AvatarCollisionRules.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Determines the collision geometry mode for avatars managed by AvatarCollisionRules. AvatarSettingsCollisionMode.Default uses each body part's native collision geometry. AvatarSettingsCollisionMode.SingleCollider replaces per-part collision with a single box collider welded to the HumanoidRootPart. AvatarSettingsCollisionMode.Legacy delegates to the LegacyCollisionMode setting.

Items

Item Value Status Notes
Default 0 Not yet Each body part uses its native collision geometry. The HumanoidRootPart, UpperTorso, and LowerTorso collide while other parts do not. This is the default value for CollisionMode.
SingleCollider 1 Not yet A single box-shaped collider part replaces all per-part collision. The collider is welded to the HumanoidRootPart and sized by SingleColliderSize (default 2, 3, 1). All other parts become non-colli…
Legacy 2 Not yet Collision geometry is determined by LegacyCollisionMode, which selects either inner-box colliders or R6-style colliders.

Roblox reference: AvatarSettingsCollisionMode