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AvatarSettingsJumpMode

Not yet Enum

Determines whether the avatar jump setting for an experience is configured using jump height (studs) or jump power (force).

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Determines whether the avatar jump setting for an experience is configured using jump height (in studs) or jump power (as an upward force). Maps to Humanoid.UseJumpPower: AvatarSettingsJumpMode.JumpHeight sets UseJumpPower to false so that Humanoid.JumpHeight is used, while AvatarSettingsJumpMode.JumpPower sets UseJumpPower to true so that Humanoid.JumpPower is used.

Items

Item Value Status Notes
JumpHeight 0 Not yet The avatar jump is configured using Humanoid.JumpHeight, which specifies the target jump height in studs. Corresponds to [Humanoid.UseJumpPower](../classes/Humano…
JumpPower 1 Not yet The avatar jump is configured using Humanoid.JumpPower, which applies an upward force to the character. Corresponds to [Humanoid.UseJumpPower](../classes/Humanoid.…

Roblox reference: AvatarSettingsJumpMode