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BulkMoveMode

Not yet Enum

Determines the set of property changed events that fire when parts are moved by WorldRoot.BulkMoveTo().

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Determines which property Changed events fire when WorldRoot.BulkMoveTo() repositions parts. Passing BulkMoveMode.FireCFrameChanged instead of BulkMoveMode.FireAllEvents reduces per-part event overhead by suppressing Position, Orientation, and Rotation changed signals while still firing the CFrame changed signal. The default value of the eventMode parameter in WorldRoot.BulkMoveTo() is BulkMoveMode.FireAllEvents.

Items

Item Value Status Notes
FireAllEvents 0 Not yet Every property changed event fires for each moved part, including CFrame, Position, [Orientation](../classes/BasePart.md#orientatio…
FireCFrameChanged 1 Not yet Only the CFrame property changed event fires for each moved part; Position, Orientation, and…

Roblox reference: BulkMoveMode