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DefaultScriptSyncFileType

Not yet Enum

Controls the file extension used when Studio's script sync feature saves script instances to the filesystem.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Specifies whether Studio writes synced script files with a .lua or .luau extension when using the file sync (external editor) workflow. The active value is read from Studio.DefaultScriptSyncFileType. Defaults to DefaultScriptSyncFileType.Luau.

Items

Item Value Status Notes
Lua 0 Not yet Script files are synced to the filesystem with a .lua extension.
Luau 1 Not yet Script files are synced to the filesystem with a .luau extension.

Roblox reference: DefaultScriptSyncFileType