GuiState¶
Not yet Enum
Describes the current interaction state of a GuiObject.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Describes the current input state of a GuiObject, as reported by its read-only GuiObject.GuiState property. The engine sets this value automatically based on user input; it cannot be set from scripts. The value defaults to GuiState.Idle when the object is not being interacted with.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Idle |
0 | Not yet | The GuiObject is idle — neither hovered nor pressed. |
Hover |
1 | Not yet | The GUI is being hovered over by the user. |
Press |
2 | Not yet | The GUI is being pressed/held down by the user. |
NonInteractable |
3 | Not yet | The GUI cannot be interacted with and therefore has no states. |
Roblox reference: GuiState