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NoiseType

Not yet Enum

Specifies the noise algorithm used by a Noise instance's NoiseType property.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Selects the procedural noise algorithm applied when sampling through a Noise instance. The chosen value determines which kernel SampleDirectional() evaluates; different values support different sampling modes. The default value of NoiseType is NoiseType.SimplexGabor.

Items

Item Value Status Notes
SimplexGabor 0 Not yet Uses an OpenSimplex2 body-centered cubic (BCC) lattice with a Gabor sinusoidal kernel for anisotropic directional noise sampling.

Roblox reference: NoiseType