NoiseType¶
Not yet Enum
Specifies the noise algorithm used by a Noise instance's NoiseType
property.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Selects the procedural noise algorithm applied when sampling through a Noise
instance. The chosen value determines which kernel SampleDirectional()
evaluates; different values support different sampling modes. The default
value of NoiseType is NoiseType.SimplexGabor.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
SimplexGabor |
0 | Not yet | Uses an OpenSimplex2 body-centered cubic (BCC) lattice with a Gabor sinusoidal kernel for anisotropic directional noise sampling. |
Roblox reference: NoiseType