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WrapLayerDebugMode

Not yet Enum

The Studio-only property for quickly visualizing and debugging meshes with inner cage and outer cages.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

The Studio-only property for quickly visualizing and debugging meshes with inner and outer cages.

This debug visualization only works when the WrapLayer is active and does not work if WrapLayer is not active or incorrectly configured.

Items

Item Value Status Notes
None 0 Not yet This debug rendering mode does nothing. This is the default value.
BoundCage 1 Not yet This debug mode visualizes corresponding cage mesh vertices bound to an underlying WrapTarget. In order to find corresponding vertices between different cages, the Wrap De…
LayerCage 2 Not yet This debug mode shows the resulting layer mesh as a whole. The deformer will use vertex locations from the previous layer for all unbound vertices.
BoundCageAndLinks 3 Not yet The same as BoundCage but also visualizes how bound vertices were moved. You can use this mode to identify where they belong on a previous layer and where they are located on the current layer.
Reference 4 Not yet This debug mode shows the original inner cage mesh as it was created.
Rbf 5 Not yet This debug mode visualizes the internal RBF solver state. You can estimate the wrap deformer's expected behavior by looking at this state. All renderable mesh vertices move from a "big sphere" to a "…
OuterCage 6 Not yet This debug mode shows the original outer cage mesh as it was created.
ReferenceMeshAfterMorph 7 Not yet Renders the layer's outer cage after the morph step that aligns it to the previous layer's outer cage surface, prior to HSR processing.
HSROuterDetail 8 Not yet Interactive mode that highlights the render-mesh triangle under the cursor and draws the corresponding outer cage vertices on the layer above using HSR association data.
HSROuter 9 Not yet Highlights outer cage vertices that HSR associates with visible render-mesh faces.
HSRInner 10 Not yet Highlights inner cage vertices that Hidden Surface Removal (HSR) classifies as occluded by the clothing layer above, drawn at the previous layer's outer-cage positions.
HSRInnerReverse 11 Not yet Highlights inner cage vertices that HSR classifies as visible (not occluded), the complement of WrapLayerDebugMode.HSRInner.
LayerCageFittedToBase 12 Not yet Renders the layer's outer cage at positions from fitting it to the base body mesh (rest pose), shown as spheres and wireframe edges.
LayerCageFittedToPrev 13 Not yet Renders the layer's outer cage at positions from fitting it to the previous layer's deformed shape, shown as spheres and wireframe edges.
PreWrapDeformerOuterCage 14 Not yet Draws each outer cage vertex that moved during deformation as a sphere at its pre-deformation position connected by a line to its post-deformation position.
SkinningTransfer 15 Not yet Visualizes per-vertex skinning weight transfer for the layer mesh, drawing lines from each mesh vertex to its influencing skeleton joints.

Roblox reference: WrapLayerDebugMode