PostEffect¶
Abstract base class for post-processing effects.
Description¶
PostEffect is an abstract base class for post-processing effects, such as BloomEffect and ColorCorrectionEffect. They change how the world looks after it has been rendered. They do not affect GuiObjects. Objects of this kind should be parented to the Lighting or the Workspace.CurrentCamera in order to work.
It should also be noted that some post-processing effects will work differently or not at all when Roblox is set to a low QualityLevel (or EditQualityLevel in Studio). On some low-end devices, faster rendering algorithms may be used. By default, these quality settings are set to Automatic, so if you aren't seeing post-processing effects you should check Roblox's settings under the "Rendering" section. It may be necessary to override the automatic behavior temporarily in order to preview post-processing effects.
Inheritance¶
Object → Instance → PostEffect
Nova inheritance: Instance → PostEffect
Known subclasses: BloomEffect, BlurEffect, ColorCorrectionEffect, ColorGradingEffect, DepthOfFieldEffect, SunRaysEffect
Properties¶
Enabled Supported Property Toggles whether or not the PostEffect is enabled.
Inherited members¶
Inherited from Instance: 8 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: PostEffect
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.