AvatarSettingsLegacyCollisionMode¶
Not yet Enum
Determines which legacy collision geometry is applied to R15 avatars when AvatarSettingsCollisionMode is set to Legacy.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
When the avatar collision rules' CollisionMode is set to
Legacy, this enum selects which collision
strategy the engine uses for R15 characters. InnerBoxColliders replaces each
mesh part's physics data with inner-box geometry derived from the standard R15
scaling model, while R6Colliders creates six invisible box parts that
approximate the classic R6 body shape.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
R6Colliders |
0 | Not yet | Creates six invisible box collider parts welded to R15 limbs to approximate classic R6 collision geometry. The engine spawns six invisible Part instances (head, torso, left arm,… |
InnerBoxColliders |
1 | Not yet | Overrides each R15 mesh part's collision physics with inner-box geometry derived from the standard R15 scaling model. The engine recalculates every MeshPart in the character… |
Roblox reference: AvatarSettingsLegacyCollisionMode